This September, cgApprentice is excited to be launching our first Saturday clubs! Open to pupils aged 11-16 from ANY school, these sessions will be being hosted at partner schools around the Bournemouth and Poole area.
Learn how to make your very own playable game, with no previous experience necessary! Using our own proprietary e-learning platform ARVEE and the world-leading Unreal game engine- the same software used to create Fortnite and stunning sequences found in Star Wars: The Mandalorian – you’ll be guided on your game-creation journey by our expert team of specialist tutors.
Each course runs over 8-10 weeks, with a session running every Saturday during term-time. By the end of the term you’ll have a finished game to take home and show to your friends and family!
Along the way, you’ll learn an amazing range of technical and creative skills and have a new understanding of the amazing careers and opportunities that exist in the digital creative arts.
Email us at firstname.lastname@example.org for more details
Through 2018 to 2020, cgApprentice has facilitated multiple types of secondary school education using cutting edge software such as the Unreal Engine and Autodesk Maya, and industry standard practises. In fact, the Unreal Engine has proved to be our most versatile and engaging platform for the effective delivery of a huge range of subjects and topics, including game and level design, animation, colour theory, simulation, programming, maths, datatypes and iteration.
Courses we have run to date include:
Summer Clubs, Talbot Heath School
During the summer of 2021, cgApprentice welcomed students from across Bournemouth, Christchurch and Poole, joining us at Talbot Heath School for a week-long summer residential. Students designed and developed their very own game using the Unreal Engine, having no prior experience of computer graphics or game engines.
The first two days of each week saw boys and girls aged between 7 and 15 learn the fundamentals of the Unreal Engine through a series of small incremental tasks that covered key topics. The remaining days allowed for the creation of a more feature-rich and graphics-intensive game, complete with environments, sound, lighting, animation and AI (artificial intelligence)!
Check out their work here
Easter Short Course, Bournemouth Collegiate School
During 2019, cgApprentice ran two-day short courses entitled Introduction to Unreal Game Development at Bournemouth Collegiate School. These courses were aimed at pupils in years 7-11 from across the local area. These events were a huge success, allowing students with no previous experience to create a fully working game that they were able to build and take home with them.
Topics covered included navigation and interface, physics and gravity, blueprints, variables, data types, AI, respawning, lighting, sound, and atmospheric effects.
Weekly Enrichment/Extracurricular Classes, Bournemouth Collegiate School and Bellerbys Cambridge
During the academic year 2019/20 we delivered a weekly enrichment class entitled Making Games in the Unreal Engine for A-Level students from Bellerbys College, Cambridge. Simultaneously, we delivered extracurricular classes at Bournemouth Collegiate School. In both cases, students had no previous experience of 3D systems or game creation. Session were taught remotely and within a classroom environment. They have proved to be extremely popular and have been backed up by a suite of custom learning tools that we have created to support the sessions. These include detailed and illustrated lecture notes, video tutorials, and a glossary of key terms and terminology. Topics covered include navigation and interface, physics and gravity, blueprints, variables and datatypes.
cgApprentice continues to work across three main areas:
Curriculum and Class Design
From one-off assemblies to full units, modules and pathways, cgApprentice creates an amazing range of learning packages for schools and colleges. We work with an array of world-leading educators and professionals to ensure that all types of institutions can offer unrivalled educational experiences to their students. From game design, animation and digital sculpting to VFX fundamentals, film language and coding, cgApprentice has it covered!
Giving students hands-on experience and expert training in 3D animation and games design, our in-person short courses run during holidays, allowing multi-day workshops that cover a huge range of technical and creative areas in a way that makes learning fun! Packed with example scene files, high quality assets and supplementary learning materials, our courses can cover an amazing array of topics, including coding, animation, artificial intelligence, game design and much more!
cgApprentice makes sure that schools and colleges have access to industry-standard software like the Unreal Engine and Autodesk Maya, as well as direct contact with world-leading educators and industry professionals, giving institutions the ability and support they need to integrate 3D Animation, VFX, Games and Film into their existing offering to students.
Underpinning all of our activity is an ambition to bring our classes to pupils from more diverse demographics, reducing costs for partner schools and parents, and create new curriculum content and learning materials which students and tutors find accessible and fun.
cgApprentice classes are written by internationally – renowned educators with a proven track record and a wealth of experience- their graduates have gone on to work on amazing projects including Skyfall, Star Wars: The Force Awakens, Red Dead Redemption 2 and Blade Runner 2049.